[WJDW] December Mix

hey everyone-

after a big double mix in nomember, we’re back again with another for early december, with another probably in late december as well. need to catchup from the early 2008 drought!

this time we have 20 new and ordered tracks, with some 2007 bsides from sum41, click five and powerspace, as well as new songs from fall out boy, papa roach and more. plus a bunch of decent new bands like valencia and search the city.


[Fyrebug] Version 0.746 – chat, holidays, server text

flat file php conversions
conversion of flash-driven php run functions to flat text files. the text files are now located in /uploaded/text/foldername where folder name is the name of the action in the php run (ex. action=flashxgameinfo for each game info text file)

types of flat files so far:

  • creates (saved as text files by createtypeid):
    • createtypeinfo
    • enginechoices
  • engines (saved as text files by engineid)
    • engineinfo – returns engine swf url
  • games (saved as text files by gameid, in subfolders by 1000)
    • flashxgameinfo
    • also uses engineinfo
  • f425 (saved as text files by page name)
    • f400control
    • also uses flashxgameinfo

the shell, create and f425 are updated to support these text changes.

admin functions
there are new admin functions to generate new text files if anything changes.

these are on and can be done by:

  • creates – all one click
  • engines – all one click
  • games – done 1000 at a time by offset=
  • f425 – not live yet

client stats
new page for stats by client, so far hardcoded like other client pages for sikids userid=15100

note the links on the left nav, you can sort by various stuff. we can use this for real client stats, you can then bump them up if youd like. we can get pageviews for home, play, create, etc in google analytics.


an ajax chat is now live on every display game page as well as a new chat page.

chat page –
shows the chat, driven to in promo units

promotional units:

  • 728×90
  • f425

future additions in the works

  • integrating “who’s online” for an idea of who could be chatting
  • saving chat archives
  • various format/css changes

the holidays are mostly launched and ready to go on the live site


  • promotional header
  • 728×90
  • f425

holiday page –
added to leftbar, driven to in promo and has holiday tagged games and site-news

added about 20 xmas clipart as featured items to create, and a holiday category to create and play games.

added medals to database, have six different types of medals

Candy For Dinner

[candy for dinner] first december holiday update

hey candy fans-

the holiday season is upon us, and a surprisingly quick followup update with some new holiday candies as well as some other new and limited editions including the amazing new reese’s giant bar.

check out the early december update now at

-team c4d


[WJDW] November Mix

a big 2 disc mega mix for the thanksgiving 2008 holiday, including new songs from hoobastank, the killers, kaiser chiefs, nickelback and much more. 40 huge new tracks, spread across 2 parts. enjoy

Candy For Dinner

[candy for dinner] bonus november update

hey candy fans-

it was only a couple weeks since our last update, but we’re always on the lookout for the latest and greatest, and had to put out an interim update before the big holiday releases. we have four interesting new candies as well as 4 updated candies, with over 30 brand-new pics!

have a great turkey day everyone.

-the c4d team

Candy For Dinner

[candy for dinner] timely halloween update with over 2 dozen candy updates

just in time for thanksgiving, we have our big autumn and halloween update! we have over a dozen brand new candies, along with new versions of another dozen candies. some highlights include 2 new types of hershey’s kisses, an amazingly marked new hershey’s variant and tons of multi-packs of new gum.

check it out now! –


Advanced Platform – Choose Level Layout and More!

The Platform engine has been upgraded to support a variety of new advanced create features.

*Level Choice – choose from one of four level layouts! Current games default to level layout #1, with #2-4 as all new layouts.
*Coin Value – choose how many points you get for each coin
*Power-up Value – choose how many points you get for each powerup you collect
*Enemy Value – get points for each enemy you defeat (current games have 0 points for this)


Make Your Own Ecards At Fyrebug!

Fyrebug technology can not only make games, but now your own ecards!

Fyrebug Ecards are now launched with five ecard engines, each of which can be fully customized and sent to anyone – not just fyrebug users!

Get started and try it out – create your own ecard


Fyrebug Version 0.74 – Advanced Create is Live!

The long-awaited debut of Advanced create is here!

On create, there is now an “advanced” tab that will unlock two new types of customization – in-game text and game parameters.

In-Game Text will let you choose any word you want to appear in the games
Game Parameters will let you choose the number of lives, time limit and much more in each game to make each game a truly unique experience.

You need to have at least 50 points on Fyrebug to unlock Advanced create!


[WJDW] October Mix

back quickly with the october mix, not in small part to the legendary nickelback returning with a new single. lots of other new singles and bands. enjoy.